Coding

Trying out Pythonista for iOS

I read about this app, Pythonista and how much you could do with it, so I finally buckled and bought it. So far I’ve only got to take a look at the sample code that comes with the app, and that’s quite impressive. However, what I’m really interested in is the ability of this app to effectively script iOS.

I think my next step will be to take a look in the forums and see what other people have made with Pythonista. When I’ve got a clearer idea of what’s possible I’ll write something again.

Pythonista - omz:software

techBASIC 2.0

I only just found out about this universal app. It looks really amazing as a BASIC programming environment, but most interesting of all is how it integrates with HiJack, which has grabbed my attention.

The app isn’t cheap though at £10.49, and the HiJack is $79 too, so I’m not diving in straight away, at least not for the HiJack. The app looks good though.

techBASIC - Byte Works, Inc.

More Processing in iOS

Another app for Processing js on iOS. This is a really nice app actually. I put in a little sketch and it ran it like a dream. Also, the editor is very user friendly indeed, which makes a massive difference on an iPhone.

More Processing on the iPad

After being a little disappointed by the first Processing app for iOS I found this one, called PR0C0DIN6, which seems to have a lot more possibilities, and the editor is much simpler to use. So I’ll let you know soon how this one works out.

If you want to check it out on the app store it costs £2.99, which I didn’t think is too bad as it’s a universal app.

PR0C0D1N6 - Michael Markert

Arduino trouble

These are some potentiometers I bought for use with my new Arduino Mega ADK. I got the code into the Arduino IDE and then hit trouble. It appears that with version 1.0 of the Arduino IDE a bunch of headers (or something) have been moved and as a result my code won’t work.

It’s a real pain as I was looking forward to getting this stuff working and talking to Android, but it looks like that might take a while longer now. What a shame.

Processing day 4: A line with some weight to it

Here we are again, another little bit of processing. This little sketch still draws a line again but adds some weight to it. Have a go, and here’s the code too.

void setup() {
size(480, 120);
smooth();
stroke(0, 120);
}

void draw() {
float weight = dist(mouseX, mouseY, pmouseX, pmouseY);
strokeWeight(weight);
line(mouseX, mouseY, pmouseX, pmouseY);
}

Processing day 3: Drawing a little line

Another bit of processing, this time drawing a little line on the screen. If you’re interested, here’s the code for the sketch:

void setup() {
size(480, 120);
strokeWeight(4);
smooth();
stroke(0, 120);
}

void draw() {
line(mouseX, mouseY, pmouseX, pmouseY);
}

Processing day 2: A little dot is going to follow you around the screen

All this applet does is follow the mouse around with a tiny spot. That’s all, but it’s day 2 of my look at processing and tracking the mouse. Here’s the code for it.

void setup() {
size(480, 120);
fill(0, 102);
smooth();
noStroke();
}

void draw() {
background(204);
ellipse(mouseX, mouseY, 9, 9);
}

A sketch a day, day 1

I decided that I’d go through the ‘Getting Started with Processing’ book and do all the example sketches (well most of them anyway) and post each of the sketches as I go through day by day.

So, day 1. Today’s sketch is pretty simple really. Just move your mouse around to make little circles and when you click your mouse they’re black.

When did Processing get updated?

I only just realised! The new version seems to have a lot more, although not the ‘export signed package’ functionality as yet. Even so, It’s a big step, so that’s something else to spend some time with at the weekend. I might even get another sketch out.

More fun with Processing for iOS

A few minutes playing around with the iOS version of processing js. I do hope that this app gets a few much needed updates soon.

Openprocessing as a source of inspiration and learning

I’ve been lurking around openprocessing of late, using it to find useful processing code to serve as a starting point for some of my own experiments. If you don’t know openprocessing, it’s a great place for inspiration and to see what other people have made using processing. You can find it here.

Another Palm OS app that I never finished: SliderOn

This app never really worked as intended. I should’ve finished it off really, but I didn’t and I’m not sure that it will get finished now. We’ll see.

I think there was also a video I made of this ages ago, I’ll see if I can find it and share it.

Trying out the Processing app for Android

Having started to play with Processing on iOS, albeit with lots of limitations, I thought I’d see if there was a similar app for Android. There is. However, the Android processing app didn’t seem to be as smooth an experience as the iOS version.

Having said that, my Android device is much slower than my iPhone, so I might be doing the app an disservice. Even so, when I’ve put sketches on the same device from Processing on the desktop it performs very well indeed. Anyway, the long and the short of it is that I gave up on that app fairly quickly.

Palm OS apps I never finished: bleepLAB

This was almost certainly a way too ambitious project when I started it, and even now I’m not entirely sure what my intention was. As you can see from the pictures I seem to have spent more time developing the nice little dialogues for the app than the app itself, but I think that says a lot about my motivations.

Who knows, maybe I’ll give it a second try at some point. Maybe…

May 2013
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